The Global Mobile Game Developers Conference (GMGDC) is
China’s largest B2B convention for
Hosted in Chengdu –China’s developer and high-tech
manufacturing hub – this year’s event brought together over 5,000 developers
and industry professionals, 300 domestic and international media, and over a
100 speakers from over 20 countries. Not only are the industry’s top minds are
back to speak, but you also get to hear from the freshest up-and-comers in
their first ever Indie Pitch – where independent mobile game developers pitch
their best game ideas.
If you are a Malaysian and you have never been to China.
The trip itself is already an ‘enlightening’ one especially if you only care
about where you are going to and where will you be staying at. Why?
Simply because China practices different internet policy. More than 2,701
websites are or were blocked in mainland China (excluding Hong Kong and Macau)
under the country's policy of Internet censorship. For the full list of the
blocked websites, you can always yahoo! (Yes Yahoo! not Google since
Google is in the list) or refer to wikipedia. So, prepare yourself with
the absence of Google, Youtube, Facebook, blogspot and 2,697 more websites.
We, Malaysians are so used to downloading mobile games and
applications through GooglePlay for
Tencent |
If you are one of those who intend to penetrate China’s
mobile game market, it is advisable for you to participate in Global Mobile
Game Developers Conference. Among of the tips that you can get from the experts
sharing sessions are:
1)The platform for downloading apps in China is not as
concentrated as in Malaysia or other countries. So it’s quite difficult for
others to penetrate the mobile games market in China; instead of targeting only
GooglePlay, you have to target a lot more mobile apps store
2)Language barrier. Majority of the Chinese does not even
speak/read/write English. So, please invest on translation. (China uses Simplified
Chinese Character while Taiwan and Hong Kong uses Traditional Chinese
Character)
3)
Different social media: Chinese uses different set of
social media to spread word of mouth regarding their favourite games. Wechat is
the Chinese’s Facebook since it has the ‘moments’ functions which resembles
Facebook’s status updateds. Since blogspot is not available (read: blocked),
the Chinese uses their own microblog which is called WeiBo to blog about their
favourite games. (In Hong Kong and Taiwan, Facebook, Google and etc are
not blocked)
In short, you have to really study the market in China
before trying to market your mobile games here. Or for easier alternative, find
someone to cooperate with or to partner with. Someone who really knows the
market here. Maybe you can find one in the 3rd Global Mobile Game Developers
Conference next year. Who knows?
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